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Game save workbench
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Tool family

Emulator & Retro Tools

Save-format utilities for supported retro systems and emulator workflows.

Current catalog

Verified and in-development tools.

Planned and deprecated records are intentionally excluded from Tool Family archives. Each result still carries its own support and processing state.

Verified

Emulator & Retro Tools

Dreamcast DCM Directory Location Recovery

Restore one mapped DCM byte corresponding to a one-byte defect in the documented VMU root directory-location value after independent normalized filesystem validation.

Platform
Dreamcast
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

Dreamcast VMI Version Recovery

Restore exactly one damaged byte in the fixed two-byte VMI version value 0 only when the exact 108-byte record, resource-name checksum and all other documented fields independently validate.

Platform
Dreamcast
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

Dreamcast VMI File Number Recovery

Restore exactly one damaged byte in the fixed VMI file-number value 1 only when the exact 108-byte record, resource checksum, version and every other documented invariant independently validate.

Platform
Dreamcast
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

PS1 DexDrive GME Container Extractor

Validate a complete DexDrive GME memory-card wrapper and extract its exact embedded 128 KiB PS1 card only when the 123-456-STD marker and every embedded card checksum pass.

Platform
PS1
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

PS1 VGS/MEM Container Extractor

Validate a complete VGS/MEM memory-card wrapper and extract the exact 128 KiB embedded raw PS1 card after the fixed 64-byte VgsM header.

Platform
PS1
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

PS1 PSX Container Extractor

Validate a complete PSX memory-card wrapper and extract the exact 128 KiB embedded raw PS1 card after the fixed 256-byte PSV-framed header used by the existing strict parser.

Platform
PS1
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

GameCube GCS Container Extractor

Strictly validate a GameShark GCS single-save wrapper and extract only the exact complete 8 KiB-block payload range after the 0x150-byte wrapper.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

GameCube Datel SAV Container Extractor

Strictly validate a DATELGC_SAVE single-save wrapper and extract only its exact complete 8 KiB-block payload range after the 0xC0-byte wrapper.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

DeSmuME DSV Container Extractor

Validate the documented DeSmuME DSV footer prefix and terminal cookie, then extract only the exact raw save bytes preceding the footer.

Platform
Nintendo DS
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

PS1 PSX Signature Recovery

Restore exactly one damaged byte in a complete PSX PSV wrapper signature only when its embedded standard PS1 card independently validates before the wrapper byte is touched.

Platform
PS1
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

PS1 Raw MCR to VGS Memory Card Migrator

Losslessly wrap a strictly valid 128 KiB raw PS1 memory card in the independently documented canonical 64-byte VGS/MEM representation, with strict target reopen and byte-identical rollback proof.

Platform
PS1
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

GameCube Memory Card Mirror Repair

Repair exactly one corrupted GameCube directory/BAT mirror by reproducing the documented copy, update-counter, checksum, and strict-reopen rule.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-09
Verified

Emulator & Retro Tools

N64 Controller Pak ID Recovery

Repair exactly one checksum-invalid 32-byte Controller Pak ID block only when the other three valid redundant ID copies are byte-identical and both index tables are clean.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

N64 Controller Pak Index Repair

Repair exactly one checksum-invalid 256-byte Controller Pak index page from its valid mirrored index table while preserving every other byte.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

GameCube Memory Card Forensic Report

Generate a deterministic read-only evidence report for GameCube card geometry, header checksums, directory/BAT mirrors, byte ranges, filesystem evidence and the exact Phase 47 recovery decision.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

N64 Controller Pak Forensic Report

Generate a deterministic read-only evidence report for all four Controller Pak ID copies, both index mirrors, raw index nodes, byte ranges and the exact Phase 48 recovery decision.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

GameCube Memory Card Forensic Compare

Compare two same-geometry GameCube memory-card images read-only, bind both sources by SHA-256, map structural and byte-range differences, compare validated filesystem evidence and export a deterministic portable evidence bundle.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

N64 Controller Pak Forensic Compare

Compare two exact 32 KiB Nintendo 64 Controller Pak images read-only, map changed regions and raw index-word evidence, compare redundant metadata states and export a deterministic portable evidence bundle.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-10

Compatibility first

Read the individual tool page before using a save file.

A tool family groups related jobs, but individual file formats and game versions can have different requirements. The individual tool page is the source of truth for compatibility, processing mode, limitations, and verification details.