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Game save workbench
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Tool family

Emulator & Retro Tools

Save-format utilities for supported retro systems and emulator workflows.

Current catalog

Verified and in-development tools.

Planned and deprecated records are intentionally excluded from Tool Family archives. Each result still carries its own support and processing state.

Verified

Emulator & Retro Tools

RetroArch N64 Controller Pak 3 Region Extractor

Extract the exact fixed-layout Controller Pak 3 byte region from the existing verified Mupen64Plus-Next RetroArch composite save without interpreting or changing game data.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-11
Verified

Emulator & Retro Tools

RetroArch N64 Controller Pak 4 Region Extractor

Extract the exact fixed-layout Controller Pak 4 byte region from the existing verified Mupen64Plus-Next RetroArch composite save without interpreting or changing game data.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-11
Verified

Emulator & Retro Tools

RetroArch N64 SRAM Region Extractor

Extract the exact fixed-layout SRAM byte region from the existing verified Mupen64Plus-Next RetroArch composite save without interpreting or changing game data.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-11
Verified

Emulator & Retro Tools

RetroArch N64 FlashRAM Region Extractor

Extract the exact fixed-layout FlashRAM byte region from the existing verified Mupen64Plus-Next RetroArch composite save without interpreting or changing game data.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-11
Verified

Emulator & Retro Tools

mGBA EEPROM 512 B RTC to Raw Converter

Strip only an already-present 16-byte mGBA RTC trailer from an explicitly selected EEPROM 512 B battery-save representation and prove byte-identical source reconstruction.

Platform
Game Boy Advance
Processing
Local browser processing
Verified
2026-08-11
Verified

Emulator & Retro Tools

Raw EEPROM 512 B to mGBA RTC Converter

Append an existing same-type 16-byte mGBA RTC trailer to an explicitly selected raw EEPROM 512 B save, using a validated template and preserving the raw source exactly.

Platform
Game Boy Advance
Processing
Local browser processing
Verified
2026-08-11
Verified

Emulator & Retro Tools

mGBA EEPROM 8 KiB RTC to Raw Converter

Strip only an already-present 16-byte mGBA RTC trailer from an explicitly selected EEPROM 8 KiB battery-save representation and prove byte-identical source reconstruction.

Platform
Game Boy Advance
Processing
Local browser processing
Verified
2026-08-11
Verified

Emulator & Retro Tools

Dreamcast VMU Directory Location Recovery

Restore exactly one damaged byte in the fixed little-endian root directory-location value 253 only when the physical 13-block directory chain and all other documented VMU invariants already validate.

Platform
Dreamcast
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

Dreamcast DCM Directory Location Recovery

Restore one mapped DCM byte corresponding to a one-byte defect in the documented VMU root directory-location value after independent normalized filesystem validation.

Platform
Dreamcast
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

Dreamcast VMI Version Recovery

Restore exactly one damaged byte in the fixed two-byte VMI version value 0 only when the exact 108-byte record, resource-name checksum and all other documented fields independently validate.

Platform
Dreamcast
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

Dreamcast VMI File Number Recovery

Restore exactly one damaged byte in the fixed VMI file-number value 1 only when the exact 108-byte record, resource checksum, version and every other documented invariant independently validate.

Platform
Dreamcast
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

PS1 DexDrive GME Container Extractor

Validate a complete DexDrive GME memory-card wrapper and extract its exact embedded 128 KiB PS1 card only when the 123-456-STD marker and every embedded card checksum pass.

Platform
PS1
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

PS1 VGS/MEM Container Extractor

Validate a complete VGS/MEM memory-card wrapper and extract the exact 128 KiB embedded raw PS1 card after the fixed 64-byte VgsM header.

Platform
PS1
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

PS1 PSX Container Extractor

Validate a complete PSX memory-card wrapper and extract the exact 128 KiB embedded raw PS1 card after the fixed 256-byte PSV-framed header used by the existing strict parser.

Platform
PS1
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

GameCube GCS Container Extractor

Strictly validate a GameShark GCS single-save wrapper and extract only the exact complete 8 KiB-block payload range after the 0x150-byte wrapper.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

GameCube Datel SAV Container Extractor

Strictly validate a DATELGC_SAVE single-save wrapper and extract only its exact complete 8 KiB-block payload range after the 0xC0-byte wrapper.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

DeSmuME DSV Container Extractor

Validate the documented DeSmuME DSV footer prefix and terminal cookie, then extract only the exact raw save bytes preceding the footer.

Platform
Nintendo DS
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

PS1 PSX Signature Recovery

Restore exactly one damaged byte in a complete PSX PSV wrapper signature only when its embedded standard PS1 card independently validates before the wrapper byte is touched.

Platform
PS1
Processing
Local browser processing
Verified
2026-08-10

Compatibility first

Read the individual tool page before using a save file.

A tool family groups related jobs, but individual file formats and game versions can have different requirements. The individual tool page is the source of truth for compatibility, processing mode, limitations, and verification details.