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Game save workbench
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Game save workbench / Tool directory

Game save editors & file tools.

Browse SaveEditor.com by job, platform, processing mode, or verified support state. The directory separates working tools from in-development records and does not promote planned tools as available.

02 / Tool catalog

Find the right tool without guessing.

Every result carries its support state and processing mode. Read each tool page for exact file, platform, and version compatibility.

Showing 577-594 of 786 tools

Planned and deprecated records are not included in the normal tool directory.

Verified

Emulator & Retro Tools

GameCube GCS Container Extractor

Strictly validate a GameShark GCS single-save wrapper and extract only the exact complete 8 KiB-block payload range after the 0x150-byte wrapper.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-10
Verified

File Analysis

PS1 PSX Memory Card Fingerprint

Prove a high-confidence PS1 PSX Memory Card Fingerprint match from strict local content/structure checks without trusting filename extension or byte length alone.

Platform
PS1
Processing
Local browser processing
Verified
2026-08-11
Verified

Emulator & Retro Tools

GameCube Datel SAV Container Extractor

Strictly validate a DATELGC_SAVE single-save wrapper and extract only its exact complete 8 KiB-block payload range after the 0xC0-byte wrapper.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-10
Verified

File Analysis

PS1 MCS Save Fingerprint

Prove a high-confidence PS1 MCS Save Fingerprint match from strict local content/structure checks without trusting filename extension or byte length alone.

Platform
PS1
Processing
Local browser processing
Verified
2026-08-11
Verified

Emulator & Retro Tools

DeSmuME DSV Container Extractor

Validate the documented DeSmuME DSV footer prefix and terminal cookie, then extract only the exact raw save bytes preceding the footer.

Platform
Nintendo DS
Processing
Local browser processing
Verified
2026-08-10
Verified

File Analysis

PS2 Data-Only Memory Card Fingerprint

Prove a high-confidence PS2 Data-Only Memory Card Fingerprint match from strict local content/structure checks without trusting filename extension or byte length alone.

Platform
PS2
Processing
Local browser processing
Verified
2026-08-11
Verified

Emulator & Retro Tools

GameCube Memory Card Recovery

Diagnose the documented single-mirror GameCube metadata failure and export validated saves as GCI without rewriting the selected source card.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-09
Verified

Emulator & Retro Tools

GameCube Memory Card Mirror Repair

Repair exactly one corrupted GameCube directory/BAT mirror by reproducing the documented copy, update-counter, checksum, and strict-reopen rule.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-09
Verified

Emulator & Retro Tools

N64 Controller Pak ID Recovery

Repair exactly one checksum-invalid 32-byte Controller Pak ID block only when the other three valid redundant ID copies are byte-identical and both index tables are clean.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-10
Verified

Emulator & Retro Tools

N64 Controller Pak Index Repair

Repair exactly one checksum-invalid 256-byte Controller Pak index page from its valid mirrored index table while preserving every other byte.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-10
Verified

Save Editors

Hollow Knight Save Editor

Decrypt, edit, and re-encrypt a narrow set of Hollow Knight PC player-data fields locally: geo, current health, and maximum health.

Platform
PC
Processing
Local browser processing
Verified
2026-08-08
Verified

Emulator & Retro Tools

GameCube Memory Card Forensic Report

Generate a deterministic read-only evidence report for GameCube card geometry, header checksums, directory/BAT mirrors, byte ranges, filesystem evidence and the exact Phase 47 recovery decision.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-10
Verified

Save Editors

Terraria Save Editor

Decrypt and rebuild a verified Terraria PC .plr header/stat subset locally: current/max health and current/max mana.

Platform
PC
Processing
Local browser processing
Game
Terraria
Verified
2026-08-08
Verified

Emulator & Retro Tools

N64 Controller Pak Forensic Report

Generate a deterministic read-only evidence report for all four Controller Pak ID copies, both index mirrors, raw index nodes, byte ranges and the exact Phase 48 recovery decision.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-10
Verified

Save Editors

Vampire Survivors Save Editor

Edit coins, run coins, and lifetime coins in the explicitly legacy 2022 SaveData.sav JSON family and recompute its SHA-256 checksum locally.

Platform
PC
Processing
Local browser processing
Verified
2026-08-08
Verified

Emulator & Retro Tools

GameCube Memory Card Forensic Compare

Compare two same-geometry GameCube memory-card images read-only, bind both sources by SHA-256, map structural and byte-range differences, compare validated filesystem evidence and export a deterministic portable evidence bundle.

Platform
GameCube
Processing
Local browser processing
Verified
2026-08-10
Verified

Save Editors

Sekiro Save Editor

Transfer a verified Sekiro PC S0000.sl2 save to another Steam account by changing only the documented Steam account identifier and rebuilding the affected slot/settings MD5 values.

Platform
PC
Processing
Local browser processing
Verified
2026-08-08
Verified

Emulator & Retro Tools

N64 Controller Pak Forensic Compare

Compare two exact 32 KiB Nintendo 64 Controller Pak images read-only, map changed regions and raw index-word evidence, compare redundant metadata states and export a deterministic portable evidence bundle.

Platform
Nintendo 64
Processing
Local browser processing
Verified
2026-08-10

03 / Read the status first

A tool name is not a compatibility guarantee.

Game save formats can change between platforms, game versions, storefronts, or updates. A SaveEditor.com tool page should state the input format it accepts, supported versions where known, its processing mode, limitations, and the date its support was last verified.

Verified means the tool has reached the project's supported state. In development means the record may be useful for documentation or progress visibility, but the interface must not be presented as finished. Planned and deprecated records stay out of the normal directory.