RPG Maker Tools
RPG Maker VX Ace Save Editor
Edit fixture-backed standard fields in RPG Maker VX Ace .rvdata2 saves with bounded Ruby Marshal parsing and serialization.
Tool family
Viewers, editors, validators, and utilities for supported RPG Maker data.
Current catalog
Planned and deprecated records are intentionally excluded from Tool Family archives. Each result still carries its own support and processing state.
RPG Maker Tools
Edit fixture-backed standard fields in RPG Maker VX Ace .rvdata2 saves with bounded Ruby Marshal parsing and serialization.
RPG Maker Tools
Edit fixture-backed standard fields in RPG Maker VX .rvdata saves with bounded Ruby Marshal parsing and serialization.
RPG Maker Tools
Edit common fields in standard RPG Maker MZ .rmmzsave files locally, with zlib decoding and re-encoding that follows the engine StorageManager format.
RPG Maker Tools
Edit fixture-backed standard fields in RPG Maker XP .rxdata saves with bounded Ruby Marshal parsing and serialization.
RPG Maker Tools
Edit common fields in standard RPG Maker MV .rpgsave files locally using the engine-compatible LZ-String Base64 save codec.
RPG Maker Tools
Rename existing RPG::Skill records in fixture-backed XP/VX/VX Ace Ruby Marshal project data.
RPG Maker Tools
Decode and inspect standard RPG Maker MV/MZ saves locally without changing the source file.
RPG Maker Tools
Rename existing RPG::Class records in fixture-backed XP/VX/VX Ace Ruby Marshal project data.
RPG Maker Tools
Edit saved actor custom names and nicknames in standard RPG Maker MV/MZ saves while leaving progression-coupled fields untouched.
RPG Maker Tools
Rename existing RPG::State records in fixture-backed XP/VX/VX Ace Ruby Marshal project data.
RPG Maker Tools
Edit saved item, weapon, or armor quantities by database ID in standard RPG Maker MV/MZ saves.
RPG Maker Tools
Rename existing RPG::Enemy records in fixture-backed XP/VX/VX Ace Ruby Marshal project data.
RPG Maker Tools
Edit the standard saved party gold value in RPG Maker MV/MZ saves, bounded to the default engine maximum.
RPG Maker Tools
Inspect bounded RPG::Map metadata from fixture-backed XP/VX/VX Ace Ruby Marshal project data without editing.
RPG Maker Tools
Read and set standard RPG Maker MV/MZ game switches by numeric switch ID.
RPG Maker Tools
Inspect existing RPG::CommonEvent records from fixture-backed XP/VX/VX Ace Ruby Marshal database data.
RPG Maker Tools
Read and edit standard RPG Maker MV/MZ game variables by numeric ID using safe scalar value types.
RPG Maker Tools
Inspect bounded RPG::* class counts and a safe structural preview in XP/VX/VX Ace Ruby Marshal project data.
Related guides
Guides appear only when they explicitly reference an index-ready Tool in this family.
Backups & Safety
A safety-first RVData2 / RPG Maker VX Ace guide for identifying the intended representation, preserving an untouched source copy, and choosing only a verified compatible Tool.
Save File Formats
A fail-closed RVData2 / RPG Maker VX Ace troubleshooting guide for distinguishing representation problems from unsupported semantics and for selecting read-only integrity checks before any repair attempt.
Backups & Safety
A safety-first RVData / RPG Maker VX guide for identifying the intended representation, preserving an untouched source copy, and choosing only a verified compatible Tool.
Compatibility first
A tool family groups related jobs, but individual file formats and game versions can have different requirements. The individual tool page is the source of truth for compatibility, processing mode, limitations, and verification details.