File Analysis
Xbox 360 XContent Execution Identity Inspector
Read bounded media ID, title ID, savegame ID, platform and executable-table fields from XContent execution metadata.
Game save workbench / Tool directory
Browse SaveEditor.com by job, platform, processing mode, or verified support state. The directory separates working tools from in-development records and does not promote planned tools as available.
01 / Browse by job
These stable category pages are the clean discovery paths. Use filters below for temporary combinations such as platform plus processing mode.
02 / Tool catalog
Every result carries its support state and processing mode. Read each tool page for exact file, platform, and version compatibility.
File Analysis
Read bounded media ID, title ID, savegame ID, platform and executable-table fields from XContent execution metadata.
File Analysis
Validate declared file allocation chains and block offsets without returning or modifying contained file bytes.
File Analysis
Decode XEX-style version/base-version fields and validate the bounded disc-number/disc-count relation.
File Analysis
Report STFS hash-table levels, active-copy topology and allocation-state counts without claiming SHA-1 validation.
File Analysis
Display local console, profile, device and online-creator identifiers without uploading or rewriting them.
File Analysis
Inspect the documented 0x24-byte SVOD device descriptor and data-fragment geometry without opening companion folders.
File Analysis
Inventory the fixed 16-entry XContent license table as read-only license IDs, bits and flags.
File Analysis
Read the fixed 20-byte XContent content identifier from a structurally validated package header.
File Analysis
Decode documented profile/device/move-only/Kinect/network/deep-link transfer attribute bits.
File Analysis
Read bounded localized XContent display-name slots for documented metadata versions 1 and 2.
File Analysis
Read bounded localized XContent description slots for documented metadata versions 1 and 2.
File Analysis
Read fixed publisher and title-name UTF-16BE metadata fields without changing the package.
File Analysis
Validate declared thumbnail lengths against the documented metadata-version storage capacity.
File Analysis
Report header size, declared content size, data-file count and data-file size without opening external fragments.
File Analysis
Identify the documented STFS versus SVOD volume type after strict package and descriptor validation.
File Analysis
Inspect documented STFS descriptor length/version/flags, file-table locator, top hash and block counts.
File Analysis
Report logical total/free/used STFS block capacity after descriptor consistency checks.
File Analysis
Follow only the declared STFS file-table block chain using documented hash-entry next-block fields.
03 / Read the status first
Game save formats can change between platforms, game versions, storefronts, or updates. A SaveEditor.com tool page should state the input format it accepts, supported versions where known, its processing mode, limitations, and the date its support was last verified.
Verified means the tool has reached the project's supported state. In development means the record may be useful for documentation or progress visibility, but the interface must not be presented as finished. Planned and deprecated records stay out of the normal directory.