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Game save workbench
Local-first tools No installation Support status shown

Tool family

RPG Maker Tools

Viewers, editors, validators, and utilities for supported RPG Maker data.

Current catalog

Verified and in-development tools.

Planned and deprecated records are intentionally excluded from Tool Family archives. Each result still carries its own support and processing state.

Verified

RPG Maker Tools

RPG Maker Switch Editor

Read and set standard RPG Maker MV/MZ game switches by numeric switch ID.

Platform
RPG Maker
Processing
Local browser processing
Verified
2026-08-08
Verified

RPG Maker Tools

RPG Maker Common Event Viewer

Inspect existing RPG::CommonEvent records from fixture-backed XP/VX/VX Ace Ruby Marshal database data.

Platform
RPG Maker
Processing
Local browser processing
Verified
2026-08-08
Verified

RPG Maker Tools

RPG Maker Variable Editor

Read and edit standard RPG Maker MV/MZ game variables by numeric ID using safe scalar value types.

Platform
RPG Maker
Processing
Local browser processing
Verified
2026-08-08
Verified

RPG Maker Tools

RPG Maker Database Viewer

Inspect bounded RPG::* class counts and a safe structural preview in XP/VX/VX Ace Ruby Marshal project data.

Platform
RPG Maker
Processing
Local browser processing
Verified
2026-08-08
Verified

RPG Maker Tools

RPG Maker Weapon Editor

Edit saved weapon inventory quantities by RPG Maker database ID in standard MV/MZ saves.

Platform
RPG Maker
Processing
Local browser processing
Verified
2026-08-08
Verified

RPG Maker Tools

RPG Maker System Editor

Edit existing RPG::System game-title and currency-unit strings where those fields are present in fixture-backed XP/VX/VX Ace project data.

Platform
RPG Maker
Processing
Local browser processing
Verified
2026-08-08
Verified

RPG Maker Tools

RPG Maker Armor Editor

Edit saved armor inventory quantities by RPG Maker database ID in standard MV/MZ saves.

Platform
RPG Maker
Processing
Local browser processing
Verified
2026-08-08

Compatibility first

Read the individual tool page before using a save file.

A tool family groups related jobs, but individual file formats and game versions can have different requirements. The individual tool page is the source of truth for compatibility, processing mode, limitations, and verification details.