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Save File Formats

Resident Evil Village Save File Format Reference

Resident Evil Village save-file format reference covering the known PC file or folder pattern, documented format characteristics, compatibility boundaries, and what should not be inferred from an extension alone.

Editorial state
Reviewed
Reading time
3 min
Difficulty
Beginner
Last reviewed

Before you start

Work from a copied save rather than the live file. Use the documented path and filename/folder pattern to identify the correct record before inspecting bytes or text.

Key takeaways

What this guide establishes.

  • Use the documented save directory for the PC storefront/profile you actually play.
  • Back up the complete save boundary before restore, migration, repair, or editing.
  • Treat cloud synchronization as a separate copy that can overwrite a manual restore.
  • Do not infer editability from a filename extension; format and version compatibility must be verified.

Use the 1196590 app directory to distinguish Village from other RE Engine games. Preserve the complete win64_save folder before modding or replacing progress.

Known Resident Evil Village save-file structure

The researched filename or folder pattern is Capcom win64_save records for the Steam release. File-extension context: .bin The documented format notes are: Village uses an app-specific Steam userdata remote directory. The whole win64_save set should be preserved because autosave/manual/global data can be related.

Why an extension is not enough

A save filename can identify a likely container, but it does not prove the internal schema, game version, checksum rules, encryption state, or editability. Treat saves as version-, storefront-, account-, and mod-sensitive unless the game or a separately verified migration workflow proves otherwise. A similar filename or extension is not evidence that two releases are interchangeable. SaveEditor therefore separates file identification from Tool compatibility and only labels a game-specific Tool Verified when its exact profile/version evidence passes the runtime gate.

Where the format is stored

PC save locations: Windows: <Steam-folder>userdata<account-id>1196590remotewin64_save. Storefront context: Steam. The active Steam installation determines which local profile and cloud copy can overwrite the save. Identify the storefront and account before restoring files. This matters because two releases can use different containers or companion files even when the visible slot name is similar.

Back up before inspecting or editing

Close Resident Evil Village, let the launcher finish any synchronization, then copy the complete documented save directory to a dated folder outside the live path. Preserve companion files rather than selecting only the newest-looking record. A read-only viewer is lower risk than a writer, but the live save should still be copied first. Cloud context also matters: Steam Cloud can overwrite a manually restored remote folder if synchronization is not controlled. Keep the original bytes available so any experiment can be reversed without relying on a cloud service or automatic backup.

What this reference does not claim

This page does not infer an undocumented checksum algorithm, encryption key, compression layer, or cross-store conversion from the file extension. Troubleshooting evidence: If progress is missing after a restore, confirm the active Windows account, storefront/profile, cloud state, and exact directory first. Restore the untouched backup before experimenting with individual files or older autosaves. Those questions require a verified parser/profile or a game-specific source, not a generic format guess.

Verification context: Windows save location, file-boundary, launcher/cloud, and backup notes were reviewed against the linked game-specific references for Resident Evil Village. This Game Hub is documentation only and does not claim a new game-specific Save Editor.

Recorded Phase 40 evidence boundary

This Phase 40 entry is grounded in the researched PC save boundary for Resident Evil Village: Windows: <Steam-folder>userdata<account-id>1196590remotewin64_save The recorded file or folder pattern is Capcom win64_save records for the Steam release. These concrete identifiers are retained so backup, transfer, recovery, and editing preparation remain tied to the documented game/storefront context instead of a generic extension guess.

Troubleshooting

If the expected result does not match.

Game-specific note: If progress is missing after a restore, confirm the active Windows account, storefront/profile, cloud state, and exact directory first. Restore the untouched backup before experimenting with individual files or older autosaves.

Verification and sources

How this guide was checked.

Phase 27 generated this Guide from the reviewed Phase 23/24 Game Hub evidence for Resident Evil Village. The file/folder naming and documented format boundary were cross-checked against the same public references recorded on the Game Hub. No unsupported game-specific editor, checksum, encryption, or cross-platform conversion capability is implied.

  1. www.pcgamingwiki.com