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Save File Formats

Monster Hunter Rise Save File Format Reference

Monster Hunter Rise save-file format reference covering the known PC file or folder pattern, documented format characteristics, compatibility boundaries, and what should not be inferred from an extension alone.

Editorial state
Reviewed
Reading time
3 min
Difficulty
Beginner
Last reviewed

Before you start

Work from a copied save rather than the live file. Use the documented path and filename/folder pattern to identify the correct record before inspecting bytes or text.

Key takeaways

What this guide establishes.

  • Use the documented save directory for the PC storefront/profile you actually play.
  • Back up the complete save boundary before restore, migration, repair, or editing.
  • Treat cloud synchronization as a separate copy that can overwrite a manual restore.
  • Do not infer editability from a filename extension; format and version compatibility must be verified.

Monster Hunter Rise’s Steam save set is more than one numbered slot. The `win64_save` directory also contains shared/system data, so restoring one file in isolation can create mismatched revisions. For a dependable backup, archive the entire directory and keep the Steam account context. Microsoft Store/Xbox uses WGS, which is a separate storage model and should not be converted by renaming `.bin` files.

Known Monster Hunter Rise save-file structure

The researched filename or folder pattern is data00-1.bin
data001Slot.bin
data002Slot.bin
data003Slot.bin. File-extension context: .bin The documented format notes are: Steam PC save records live in win64_save. data00-1.bin is shared/system data while numbered Slot files represent save slots. Microsoft Store/Xbox uses WGS instead of the same file layout.

Why an extension is not enough

A save filename can identify a likely container, but it does not prove the internal schema, game version, checksum rules, encryption state, or editability. Slot files and shared/system data belong to one profile context. Mixing revisions can create a state the game did not produce. SaveEditor therefore separates file identification from Tool compatibility and only labels a game-specific Tool Verified when its exact profile/version evidence passes the runtime gate.

Where the format is stored

PC save locations: Windows: Steam: <Steam-folder>userdata<user-id>1446780remotewin64_save
Microsoft Store: %LOCALAPPDATA%PackagesF024294D.50755C2F12831_8fty0by30jknySystemAppDatawgs<user-id> | Linux / Steam Play: Steam Play: <SteamLibrary-folder>/steamapps/compatdata/1446780/pfx/. Storefront context: Steam, Microsoft Store / Xbox app. Steam and Microsoft Store use different containers. Steam remote storage exposes win64_save paths; WGS should be preserved and handled separately. This matters because two releases can use different containers or companion files even when the visible slot name is similar.

Back up before inspecting or editing

Copy the entire 1446780 remote/win64_save folder, not only one numbered slot. Keep data00-1.bin and all active slot files together. A read-only viewer is lower risk than a writer, but the live save should still be copied first. Cloud context also matters: Steam Cloud and Xbox Cloud are documented. Steam remote-storage downloads may prefix the folder path into downloaded filenames, so restoration should preserve the expected win64_save layout. Keep the original bytes available so any experiment can be reversed without relying on a cloud service or automatic backup.

What this reference does not claim

This page does not infer an undocumented checksum algorithm, encryption key, compression layer, or cross-store conversion from the file extension. Troubleshooting evidence: If the game reports no save data, preserve the local folder first and compare it with Steam remote storage. Do not overwrite every local file with one isolated cloud slot. Those questions require a verified parser/profile or a game-specific source, not a generic format guess.

Verification context: Steam and Microsoft Store paths were reviewed against current PCGamingWiki coverage. Current SteamDB and Steam community recovery documentation were used to cross-check the win64_save file set.

Troubleshooting

If the expected result does not match.

Game-specific note: If the game reports no save data, preserve the local folder first and compare it with Steam remote storage. Do not overwrite every local file with one isolated cloud slot.

Verification and sources

How this guide was checked.

Phase 27 generated this Guide from the reviewed Phase 23/24 Game Hub evidence for Monster Hunter Rise. The file/folder naming and documented format boundary were cross-checked against the same public references recorded on the Game Hub. No unsupported game-specific editor, checksum, encryption, or cross-platform conversion capability is implied.

  1. www.pcgamingwiki.com
  2. steamdb.info
  3. steamcommunity.com