Monster Hunter Rise’s Steam save set is more than one numbered slot. The `win64_save` directory also contains shared/system data, so restoring one file in isolation can create mismatched revisions. For a dependable backup, archive the entire directory and keep the Steam account context. Microsoft Store/Xbox uses WGS, which is a separate storage model and should not be converted by renaming `.bin` files.
Identify the exact save you intend to edit
The researched Monster Hunter Rise PC save location is Windows: Steam: <Steam-folder>userdata<user-id>1446780remotewin64_save
Microsoft Store: %LOCALAPPDATA%PackagesF024294D.50755C2F12831_8fty0by30jknySystemAppDatawgs<user-id> | Linux / Steam Play: Steam Play: <SteamLibrary-folder>/steamapps/compatdata/1446780/pfx/. Known file/folder pattern: data00-1.bin
data001Slot.bin
data002Slot.bin
data003Slot.bin. Storefront context: Steam, Microsoft Store / Xbox app. Steam and Microsoft Store use different containers. Steam remote storage exposes win64_save paths; WGS should be preserved and handled separately. Do not edit a similarly named file from a different profile, edition, or cloud cache.
Make an untouched backup first
Copy the entire 1446780 remote/win64_save folder, not only one numbered slot. Keep data00-1.bin and all active slot files together. Keep that copy outside the live save directory and do not overwrite it with later experiments. Cloud context: Steam Cloud and Xbox Cloud are documented. Steam remote-storage downloads may prefix the folder path into downloaded filenames, so restoration should preserve the expected win64_save layout. If a launcher can synchronize the save, prevent it from silently replacing either the original or edited copy while testing.
Understand the format boundary
Steam PC save records live in win64_save. data00-1.bin is shared/system data while numbered Slot files represent save slots. Microsoft Store/Xbox uses WGS instead of the same file layout. File-extension context: .bin Compatibility note: Slot files and shared/system data belong to one profile context. Mixing revisions can create a state the game did not produce. These facts help identify the save but do not automatically reveal every field, checksum, encryption rule, or version-specific structure inside it.
Use only a Tool whose claim matches the file
Generic viewers and diff tools can inspect bytes without claiming game-specific semantics. A game-specific editor should be used only when its Tool page explicitly lists Monster Hunter Rise, a matching supported version/container, and a Verified operational runtime. A planned URL or Game Hub is not evidence that an editor exists.
Test the edited copy safely
Write to a new output file when the Tool supports it, keep the original backup, restore the edited copy into the correct profile/storefront location, and launch the game only after the file operation finishes. If the game rejects it, If the game reports no save data, preserve the local folder first and compare it with Steam remote storage. Do not overwrite every local file with one isolated cloud slot. Return to the untouched backup before trying another change.
Verification context: Steam and Microsoft Store paths were reviewed against current PCGamingWiki coverage. Current SteamDB and Steam community recovery documentation were used to cross-check the win64_save file set.