Keep the untouched source outside the live game/emulator save directory.
PlayStation save formats / Format hub
PlayStation MCS Save tools & compatibility
Single-save MCS framing used by supported original PlayStation workflows. MCS validation does not imply protected modern PlayStation save support.
01 / Format context
Confirm the container and the profile.
SaveEditor separates wrapper recognition from semantic compatibility. Before processing a file, confirm the game or emulator, platform, version, expected size, and integrity rules described by the Tool itself.
Choose only a Tool whose support notes name the same format/profile.
File-size, encryption, signing, account, and browser-local limits still apply.
02 / Active tools
PlayStation MCS Save tools with explicit support state
Planned and deprecated Tool records are excluded. Phase 43 cannot make an existing Tool verified or operational.
File Analysis
PS1 MCS Directory Frame Inspector
Inspect one strict MCS directory frame, declared size, block count and checksum while leaving payload bytes opaque.
File Analysis
PS1 MCS Save Fingerprint
Prove a high-confidence PS1 MCS Save Fingerprint match from strict local content/structure checks without trusting filename extension or byte length alone.
Emulator & Retro Tools
PS1 Save Converter
Normalize complete PS1 memory-card containers to a standard 128 KiB raw card, export individual valid saves as MCS files, and inspect validated MCS single-save containers.
Emulator & Retro Tools
DuckStation Save Converter
Prepare supported PS1 memory-card images for DuckStation by normalizing recognized raw and wrapped card containers to the standard 128 KiB raw-card representation.
Emulator & Retro Tools
PS1 Memory Card Viewer
Inspect standard PlayStation 1 memory-card images locally, including directory entries, block chains, file sizes, titles, checksums, and free-block counts.