What this game-specific editor changes
Perform one deliberately narrow, documented RimWorld 1.6.x save edit locally: convert an existing commitment/permadeath save to normal reloadable mode while keeping all colony/world/gameplay XML untouched.
Verified save contract
The selected file must be valid UTF-8 RimWorld XML with a savegame root, a 1.6.x gameVersion value, and a recognized permadeathMode boolean. Files are limited to 16 MiB.
Supported save family
RimWorld PC 1.6.x XML saves containing permadeathMode metadata.
Deliberate limitations
The editor can turn True into False and removes the associated permadeathModeUniqueName element when present. It intentionally cannot enable commitment mode, fabricate unique-name metadata, edit pawns/items/research, repair mod incompatibilities, or rewrite arbitrary XML paths.
Safe workflow
Back up the .rws file, select it locally, confirm the game version and current commitment/permadeath state, choose Disabled/false only when converting a permadeath save, and download the edited copy. Keep the original save until the converted copy loads correctly with the same game/DLC/mod configuration.
Why SaveEditor fails closed
The Tool must match its exact bundled game profile before the workbench will launch. The original selected bytes are preserved, edits occur on an in-memory copy, and the generated output must pass the same profile/version validation after writing.
Verification basis
Verified with 1.6.4633 and 1.6.4518 XML fixtures, version/root/boolean fingerprinting, one-way conversion enforcement, exact removal of permadeathModeUniqueName, wrong-extension/old-version rejection, original-byte preservation, and post-write reopen validation. The RimWorld Wiki documents XML save files and the manual permadeath-to-normal conversion procedure.