What Fixed-point Number Converter does
Encode decimal values into common signed or unsigned binary fixed-point layouts or decode raw fixed-width hexadecimal values.
Input and output contract
Supports 8, 16, 24, 32, and 64 total bits with an explicit fractional-bit count; encoding is limited to safe exact integer scaling. Raw fixed-width hex or a decoded decimal number.
Safe workflow
Choose width, fractional bits, signedness, and direction before converting. SaveEditor processes this operation locally in the browser and does not infer a game format from the input.
Important limitations
This is a generic power-of-two fixed-point converter and does not infer scale factors used by a particular game. If a game uses decimal scaling such as ×100 rather than binary fractional bits, this Tool is not the correct representation.