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Backups & Safety

How to Safely Edit Hollow Knight Save Files

A safety-first preparation guide for editing Hollow Knight save files: identify the correct PC save, make a complete backup, understand the known format boundary, avoid cloud conflicts, and use only verified compatible tools.

Editorial state
Reviewed
Reading time
3 min
Difficulty
Beginner
Last reviewed

Before you start

Close the game before copying or replacing saves. Keep one untouched backup outside the live save directory. Identify the storefront/launcher and active player/profile before changing files. Use a Tool only when its page explicitly lists this game/version or when you are intentionally performing a generic read-only inspection.

Key takeaways

What this guide establishes.

  • Use the documented save directory for the PC storefront/profile you actually play.
  • Back up the complete save boundary before restore, migration, repair, or editing.
  • Treat cloud synchronization as a separate copy that can overwrite a manual restore.
  • Do not infer editability from a filename extension; format and version compatibility must be verified.

Hollow Knight provides four clear profile files and also creates useful backup copies, making it a strong candidate for careful manual recovery. The key is to keep the entire LocalLow folder rather than only user1.dat: each slot can have a .bak file, older-version backups may appear after patches, and some global preferences/unlocks live elsewhere. SaveEditor therefore describes both the slot files and the boundary of what they do not contain, which avoids misleading a user who restores progress but still sees old global settings.

Identify the exact save you intend to edit

The researched Hollow Knight PC save location is Windows: %USERPROFILE%AppDataLocalLowTeam CherryHollow Knight ; Microsoft Store progress can also involve the package WGS area documented by PCGamingWiki.. Known file/folder pattern: user1.dat through user4.dat; user#.dat.bak1 backup files and older-version copies may also exist.. Storefront context: Steam, GOG, Microsoft Store. The main Windows profile files are under LocalLow. Some preferences/unlocks are stored separately, so replacing user1.dat does not necessarily reset every game-wide flag. Do not edit a similarly named file from a different profile, edition, or cloud cache.

Make an untouched backup first

Back up the entire Hollow Knight LocalLow directory, not only one user#.dat. Keep the corresponding .bak files so the game-created recovery copies remain available. Keep that copy outside the live save directory and do not overwrite it with later experiments. Cloud context: Steam Cloud, GOG Galaxy, and Xbox Cloud are documented. If a launcher can synchronize the save, prevent it from silently replacing either the original or edited copy while testing.

Understand the format boundary

The four player profiles are individual user#.dat files. The game also keeps automatic backup/older-version files, while some unlock/preferences data lives outside the main save files. File-extension context: .dat, .bak Compatibility note: A profile file is not the whole application state. Steel Soul/Godseeker-style unlocks and settings can be stored outside the slot file, so slot restoration may not reproduce or erase those flags. These facts help identify the save but do not automatically reveal every field, checksum, encryption rule, or version-specific structure inside it.

Use only a Tool whose claim matches the file

Generic viewers and diff tools can inspect bytes without claiming game-specific semantics. A game-specific editor should be used only when its Tool page explicitly lists Hollow Knight, a matching supported version/container, and a Verified operational runtime. A planned URL or Game Hub is not evidence that an editor exists.

Test the edited copy safely

Write to a new output file when the Tool supports it, keep the original backup, restore the edited copy into the correct profile/storefront location, and launch the game only after the file operation finishes. If the game rejects it, If a profile is corrupt or missing, try the matching game-created .bak only on a copy and preserve the current directory first. Verify the slot number before renaming files. Return to the untouched backup before trying another change.

Verification context: Reviewed against current PCGamingWiki Hollow Knight data plus the Hollow Knight Wiki Save Data page for user#.dat and .bak naming.

Troubleshooting

If the expected result does not match.

Game-specific note: If a profile is corrupt or missing, try the matching game-created .bak only on a copy and preserve the current directory first. Verify the slot number before renaming files. If an edited copy is rejected, restore the untouched backup and verify the Tool explicitly supports the same game/version and save container before trying again.

Verification and sources

How this guide was checked.

Phase 27 generated this Guide from the reviewed Phase 23/24 Game Hub evidence for Hollow Knight. The save path, format notes, backup requirements, compatibility limits, and Tool-truthfulness rules were cross-checked against the same public references recorded on the Game Hub. No unsupported game-specific editor, checksum, encryption, or cross-platform conversion capability is implied.

  1. www.pcgamingwiki.com
  2. hollowknight.wiki