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Save Locations

Hades II Save Location on PC

Hades II save-location reference for PC, including the researched path, save-file or folder pattern, storefront differences, cloud context, and checks to use when the expected save is missing.

Editorial state
Reviewed
Reading time
2 min
Difficulty
Beginner
Last reviewed

Before you start

Close the game before copying or replacing saves. Keep one untouched backup outside the live save directory. Identify the storefront/launcher and active player/profile before changing files.

Key takeaways

What this guide establishes.

  • Use the documented save directory for the PC storefront/profile you actually play.
  • Back up the complete save boundary before restore, migration, repair, or editing.
  • Treat cloud synchronization as a separate copy that can overwrite a manual restore.
  • If progress is missing, verify storefront, account/profile, path redirection, and cloud state before assuming corruption.

Hades II deliberately has its own Saved Games root and should be backed up independently from the original Hades. The familiar Profile*.sav naming can tempt a user to assume cross-game compatibility, but SaveEditor treats the names as organizational similarity only. The safe workflow is to copy the Hades II folder as a set, label the backup with build/date, and restore only into the same game/storefront. Microsoft Store remains separate because its data is contained in WGS.

Where Hades II stores PC saves

The researched save-location boundary is Windows: %USERPROFILE%Saved GamesHades II ; Microsoft Store: %LOCALAPPDATA%PackagesSupergiantGamesLLC.HadesII_q53c1yqmx7phaSystemAppDatawgs. The known file or folder pattern is Profile*.sav. This is the practical starting point because launcher, profile, and storefront context can change which copy is active even when two folders look similar.

Storefront and profile differences

Documented launchers or storefronts: Steam, Epic Games Launcher, Microsoft Store. Do not put Hades I Profile*.sav files in the Hades II directory. Microsoft Store uses a WGS container instead of the normal profile directory. When looking for a missing save, identify the executable/storefront you actually launched and the user/profile that created the progress before copying anything between directories.

Cloud synchronization

Steam Cloud, Epic cloud, and Xbox Cloud are documented. A cloud service should be treated as another copy of the save, not as proof that the local folder is disposable. Before a manual restore, let synchronization finish, make an offline backup, and avoid starting the game while files are being replaced.

What the files represent

Hades II uses a dedicated Saved Games/Hades II root and Profile*.sav naming. It is a separate save generation from Hades even though the profile concept is similar. The current filename/folder evidence is Profile*.sav. File-extension context: .sav A location guide does not claim that every file in the directory is safe to edit or that files from another storefront are automatically interchangeable.

If the save is not where expected

If a profile does not appear, confirm the folder is Hades II rather than Hades, then check the storefront and cloud conflict state before replacing files again. Also check redirected Documents folders, Steam Play prefixes, account IDs, and launcher-specific containers where applicable. Preserve every candidate copy before testing a restore so troubleshooting does not destroy the only surviving version.

Verification context: Reviewed against current PCGamingWiki Hades II save-location/cloud data.

Troubleshooting

If the expected result does not match.

Game-specific note: If a profile does not appear, confirm the folder is Hades II rather than Hades, then check the storefront and cloud conflict state before replacing files again.

Verification and sources

How this guide was checked.

Phase 27 generated this Guide from the reviewed Phase 23/24 Game Hub evidence for Hades II. The save-location and storefront context were cross-checked against the same public references recorded on the Game Hub. No unsupported game-specific editor, checksum, encryption, or cross-platform conversion capability is implied.

  1. www.pcgamingwiki.com