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Game Hub / Save Reference

Dragon’s Dogma 2 Save Files & Tools

Dragon's Dogma 2 PC save location, backup, file-format, launcher, cloud-sync, and compatibility reference. This Game Hub documents save-file facts without implying that a game-specific Save Editor is available.

PC

01 / Overview

Save reference at a glance.

Game Hubs separate documented save-file facts from actual Tool support. A Game Hub can be useful even when no custom editor exists.

Developer
CAPCOM
Publisher
CAPCOM
Platforms
PC
Save extensions
.bin

Dragon’s Dogma 2 deliberately maintains more than one save concept. The Steam `win64_save` folder includes the current save, an inn/rest slot, and settings/context records. That means a one-file backup can be misleading when the goal is a full rollback. SaveEditor.com recommends copying the entire folder before experimentation and labeling the backup by date. Steam Cloud should be considered part of the restore plan so it does not immediately reintroduce an unwanted remote revision.

For this PC reference, the documented storage is Windows: Steam: <Steam-folder>userdata<user-id>2054970remotewin64_save | Linux / Steam Play: Steam Play: <SteamLibrary-folder>/steamapps/compatdata/2054970/pfx/. The known file or folder pattern is data000.bin
data001Slot.bin
ssdata00-1.bin. Steam PC saves live under the win64_save directory. Community/Steam documentation consistently identifies data000.bin as the current save, data001Slot.bin as the inn/rest slot, while ssdata00-1.bin stores settings-related data.

Backup guidance: Copy the complete win64_save folder before any rollback. Keep data000.bin and data001Slot.bin together with the settings/context files rather than assuming one file is the whole profile. Steam Cloud can synchronize the win64_save records. A rollback should be planned so cloud sync does not immediately restore the copy you were trying to replace. Launcher and cloud context matters because The save is under Steam userdata rather than the game installation directory. The numeric user folder is account-specific.

Compatibility and recovery should stay conservative. The game maintains different save concepts, including the current save and inn-rest slot. Replacing one without understanding the other can produce confusing rollback behavior. If the expected progress is not visible, If testing a restore, preserve the live folder and coordinate Steam Cloud state first. Do not delete files merely to start over without a dated backup. SaveEditor.com only labels a game-specific editor as available when a separate linked Tool has a verified operational runtime; this reference page by itself is not an editor claim.

Compatibility note

The game maintains different save concepts, including the current save and inn-rest slot. Replacing one without understanding the other can produce confusing rollback behavior.

02 / Save locations

Where the save files are stored.

Paths are displayed only when they have been explicitly documented for this Game Hub. Environment variables and launcher-specific differences should remain visible instead of being silently normalized.

Windows
Steam: <Steam-folder>userdata<user-id>2054970remotewin64_save
Linux
Steam Play: <SteamLibrary-folder>/steamapps/compatdata/2054970/pfx/

Launcher / edition differences

The save is under Steam userdata rather than the game installation directory. The numeric user folder is account-specific.

03 / File format

Files, extensions, and format notes.

This section documents only known file names and structures. Format notes can later connect directly to SaveEditor.com parsers, checksum engines, and converters.

Extensions

.bin

File names / patterns

  • data000.bin
  • data001Slot.bin
  • ssdata00-1.bin

Format notes

Steam PC saves live under the win64_save directory. Community/Steam documentation consistently identifies data000.bin as the current save, data001Slot.bin as the inn/rest slot, while ssdata00-1.bin stores settings-related data.

Launchers / stores

Steam

Cloud save notes

Steam Cloud can synchronize the win64_save records. A rollback should be planned so cloud sync does not immediately restore the copy you were trying to replace.

04 / Tools

Actual linked Tool support.

No verified game-specific Save Editor is currently listed. This Game Hub remains useful for save locations, file details, backup guidance, and other linked utilities.

No active game-specific Tool is currently listed.

Planned and deprecated Tool records are intentionally excluded. The save-reference information on this page remains separate from Tool availability.

05 / Backup

Protect the original before editing.

Save editing should be reversible. Keep an untouched copy outside the active save directory before replacing, converting, repairing, or modifying a save.

  1. 01
    Close the game.

    Avoid modifying a save while the game or launcher may still be writing to it.

  2. 02
    Copy the entire relevant save set.

    Some games use multiple files, profile folders, metadata, or companion files rather than one isolated save.

  3. 03
    Store the backup elsewhere.

    Use a separate folder or archive so cloud sync or the game cannot overwrite the untouched backup.

  4. 04
    Edit a copy, then validate.

    Follow the exact compatibility and processing notes on the Tool page before replacing the active save.

Game-specific backup note

Copy the complete win64_save folder before any rollback. Keep data000.bin and data001Slot.bin together with the settings/context files rather than assuming one file is the whole profile.

06 / Troubleshooting

When a save is missing or rejected.

Start with reversible checks. Do not delete or overwrite the only copy while diagnosing a path, cloud-sync, version, or format problem.

Game-specific notes

If testing a restore, preserve the live folder and coordinate Steam Cloud state first. Do not delete files merely to start over without a dated backup.

A

Confirm the correct profile.

Games, launchers, and operating systems may keep separate save folders for different users, editions, or profiles.

B

Check cloud synchronization.

A cloud service can restore an older file or overwrite a local change. Preserve both copies before resolving a conflict.

C

Check Tool compatibility.

A matching filename does not prove a matching format. Verify platform, game version, extension, and Tool support state.

D

Restore the untouched backup.

If the game rejects a modified save, return to the original backup before attempting another change.

07 / FAQ

Dragon’s Dogma 2 save-file questions.

Answers are generated only from visible Game Hub metadata and actual linked Tool states, plus universal backup guidance.

Where are Dragon’s Dogma 2 save files stored?

The currently documented save locations are listed in the Save locations section above. Use the location that matches your platform or environment.

What save-file extension does Dragon’s Dogma 2 use?

The extensions currently documented on this page are: .bin.

Does SaveEditor.com have a verified Dragon’s Dogma 2 Save Editor?

No verified game-specific Save Editor is currently listed. This Game Hub remains useful for save locations, file details, backup guidance, and other linked utilities.

Should I back up the save before using a Tool?

Yes. Keep an untouched copy outside the active save directory before modifying or converting the file. Some games use multiple companion files, so back up the relevant save folder when in doubt.

Are there cloud-save considerations for Dragon’s Dogma 2?

Steam Cloud can synchronize the win64_save records. A rollback should be planned so cloud sync does not immediately restore the copy you were trying to replace.

Editorial review

Game-specific metadata on this hub was last reviewed on 2026-08-08. Individual Tool pages maintain their own verification dates and compatibility notes.

Verification notes

The Steam userdata location was reviewed against PCGamingWiki. Filename roles were cross-checked against long-running Steam community documentation for the PC release.