Keep the untouched source outside the live game/emulator save directory.
Nintendo save formats / Format hub
GameCube SAV tools & compatibility
GameCube SAV single-save framing supported by the verified Dolphin conversion path.
01 / Format context
Confirm the container and the profile.
SaveEditor separates wrapper recognition from semantic compatibility. Before processing a file, confirm the game or emulator, platform, version, expected size, and integrity rules described by the Tool itself.
Choose only a Tool whose support notes name the same format/profile.
File-size, encryption, signing, account, and browser-local limits still apply.
02 / Active tools
GameCube SAV tools with explicit support state
Planned and deprecated Tool records are excluded. Phase 43 cannot make an existing Tool verified or operational.
File Analysis
GameCube Datel SAV Structure Inspector
Inspect strict DATELGC_SAVE framing and reversible stored directory-entry representation.
File Analysis
GameCube Datel SAV Payload Boundary Inspector
Report the exact validated Datel SAV wrapper/payload byte boundary without extraction.
File Analysis
GameCube Datel SAV Fingerprint
Prove a high-confidence GameCube Datel SAV Fingerprint match from strict local content/structure checks without trusting filename extension or byte length alone.
Emulator & Retro Tools
GameCube Datel SAV Container Extractor
Strictly validate a DATELGC_SAVE single-save wrapper and extract only its exact complete 8 KiB-block payload range after the 0xC0-byte wrapper.
Emulator & Retro Tools
GameCube Datel SAV Signature Recovery
Restore exactly one damaged byte in DATELGC_SAVE only when exact Datel SAV geometry and the existing strict parser validate the entire reconstructed single-save wrapper.
Emulator & Retro Tools
Dolphin Save Converter
Convert validated GameCube single-save files between Dolphin-compatible GCI, MadCatz GameShark GCS, and Datel MaxDrive/Pro SAV framing while preserving the canonical directory entry and complete save blocks.